I've had the honor to work on University of Southern California's Advanced Game Projects project "Detour Bus" (2020-2021) as a 3D Artist, it's a casual VR game where players build ridiculous winding highways around themselves to take the dysfunctional Flowers family on a road trip across Post-Infrastructure America. Get in the construction groove to take on corrupt Senator Joseph McCarthief’s attempts to turn all freeways into pay-to-drive tunnels and reclaim your right to transportation. For more information, please check out the official Detour Bus website: https://www.detourbus.com/
I've been tasked to create a combine harvester asset for one of the levels. The Combine Harvester is part of the level design and is not a playable vehicle. It has a low vert count of just around 1,700 to improve performance for other large assets in the level. It is entirely vertex painted.
Disclaimer: This video game project (Detour Bus) is a fictional work created for entertainment purposes only. The depiction of law enforcement is intended solely for narrative and entertainment purposes by the game's creators. My role as a 3D artist was solely to create what I've been tasked to do. While it may depict law enforcement or real-world scenarios, it does not represent actual agencies or policies. Please remember: actions in a video game are not appropriate for real life. Always follow all applicable local, state, federal, and international laws in real life. Nothing in this game is intended to encourage or condone unlawful behavior.
©Meisen Hu